A downloadable game

Powerful top-down shooter set in an abandoned space science complex. In the role of one of the mercenaries, you will have to fight against hordes of crazed robots and ectoplasmic monsters, while your boss calmly drinks beer in a safe compartment nearby.CX-1

Steam release is scheduled for summer 2021!


  • Dynamic battles. You will have to constantly move and aim well to survive!
  • Danger at every turn. Many different enemies and traps will not let you get bored.
  • Generated weapon. Each weapon in the game has a number of procedurally generated characteristics.
  • Various improvements. Explore stations looking for new upgrades for your character. Create your own build!
  • Four playable characters. They differ in starting stats, preferred weapons and special abilities.

Looking for feedback

I released this demo to get feedback from real players. Please leave your comments or email me: robert@purmalis.ru

Game in development

The game is in active development. This demo contains only a small portion of the planned content. In addition, during the game, you can find errors and bugs.

What to expect from the full version

  • More weapons and items.
  • New enemies and bosses.
  • Loops. After another victory over the last boss, more dangers and enemies appear on the levels.
  • Secret levels.
  • Maybe something else :)

System requirements:

Windows 7 or 10
Discrete graphics card with 512MB of video memory and WebGL support
Processor 2.0 GHz

I haven't tested the game on MAC OS, but it should work! :)

Making a video or writing a blog?


StatusIn development
Rated 4.5 out of 5 stars
(4 total ratings)
GenreAction, Shooter
Tags2D, Difficult, Pixel Art, Roguelike, Roguelite, Sci-fi, Space, Top-Down, Top down shooter
Average sessionAbout a half-hour
LanguagesEnglish, Russian
InputsKeyboard, Xbox controller

Development log

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Hey! super quick improvement, it would make the game a lot better/easier if there was a small chance when you kill a normal enemy for it to drop one of the better drops, like cubes ammo, armor and stuff like that.

I had thoughts of doing something similar. Maybe I'll implement this later :)

Finally had enough time to finish the demo. Wish i had the cash for the full version, amazing game, thanks. One thing you might include is some sort of skill tree, that could potentially upgrade the individual characters permanently. Great game, would love to playtest it if u need.

Hey! i am trying to play this game on macOS, but whenever i launch it, there is the mac problem report window, and itch says it quit too. I think i downloaded it correctly, but i dont know. can anyone give me advice and/or help?

In the near future I will try to deal with this problem.
Send a screenshot of the error report to my email (robert@purmalis.ru)

Ok, i sent an email, not sure if you got it

Your email ended up in the spam folder. But now I've found it, thank you. In the next update, I will try to solve the problem!


I updated the game. On an old mac that I have access to, the game started without any problems.

First of all say that it is a great game. At the beginning the difficulty was a bit high but precisely that makes you want to continue playing although it is frustrating sometimes. I leave my gameplay in which I die countless times. : D

Finally I found a major bug with the first boss. I have it saved on video. Where can I send it to you?

(1 edit)

Hi! Thank you for the video!
I think that in the full version of the game the difficulty will be less. At least on the first levels.
You can send error reports by email: robert@purmalis.ru

this game is amazing I love binding of issac but this game blows Issac out of the water keep up the great work. I was wondering if there will be a map feature because I get lost easily.

Thank you for your feedback! Such comments are very motivating! I have not yet decided whether a map is needed in the game. Perhaps closer to the release, it will still appear.

Hey I tried to play your game on stream but I could not launch it :( One time I saw the window appear and instantly crash, other times nothing launched at all.

Also after the first crash the exe kinda disappears, it still shows up in the windows explorer but when I double click it I get an error popup saying it’s not here anymore.

Any clue? I can try a debug build or whatever if needed!

I have not yet encountered a similar problem, and no one has informed me about it.
What operating system do you have? Processor, video card?
For now, you can try renaming the exe file to "nw.exe". Perhaps this will help.

Oh… Nevermind it’s Bitdefender deleting it but it’s not even telling me with a notification or something -_-

It doesn’t delete it when it’s named nw.exe though… Do they really think it’s a danger because of the name “replicator”? :D

Cool looking but could you make a mac version?

Hi! I made a build for MAC OS, however I have no way to test it. Let me know if the game works.

Sure. I'll test it out

Just played through first level and so far it seems fine running on my mac. One thing to say tho is that  I have to get really close to the weapons to pick them up and even then if i move slightly, the ui can vanish. Just thought i would mention it.

One other thing is that on laptop i can't switch between weapons that easily. I would personally suggest linking the weapons to the number keys and to the mouse so that more people can play. 

I added this feature in the latest version! :) You can now download the mac version here.

First off, i really like the concept and what youve done so far. It is a wee bit difficult as has already been mentioned, but i think some of that could be offset by allowing use to adjust the mouse sensitivity. It feels very, i guess "floaty" is the best way to describe the aim control. Regardless, its a great job so far and i can tell will be an awesome game when finished. Keep up the good work.

Thank you for your feedback! This is very motivating! :)


Hi, I've made a video about the game and I wanted to share some feedback about it, hopefully it is useful for the development :)

-The visual style is pretty awesome, and adding some extra polish on the visual effects and lights effects.

-The main gameplay mechanics are quite well implemented and well thought, they work great together and feel pretty solid.

-I'll make the game easier at the begining as I felt the game was quite hard to get into on the first runs, maybe dropping more items/medkits or lowering the difficulty of the enemies on the first few runs would work great.

-All the characters look pretty interesting and work great as a way to find the best that fits your playing style.

In conclusion, the idea is great and I hope you keep working on it. Hopefully this is useful for the development :D, also if you could subscribe that would help me a lot :)


Hi! Thank you for your feedback and video. I have already received feedback about the high difficulty, in the next update, the initial difficulty will be reduced!

Good to hear :D You are welcome, good luck with the development :)


Bro this is amazing!